thegoldenmule
Not magic, just a different kind of science.
Ninject and Unity
The Background I have searched high and low for a good dependency injection solution that works well with Unity, even when AOT'd. Unfortunately, even my most brilliantly worded Google queries have rendered fruitless results. I'm a little bit ashamed to admit this, but I even tried 'Binging' it. A host of full blown, .NET DI […]
MoreJust a Thought: Virtual and Final as Contracts
Virtual. It's a language feature that I've decided I have understood incorrectly for awhile-- but it's not completely my fault... See, a large part of my professional career has been in Java Land where the virtual mechanism is a quiet little assumption sitting off by itself in the corner. All methods are virtual by default […]
MoreQuick Post: Repeat
public static void Repeat(this int value, Action callback) { for (int i = 0; i < value; i++) { callback(); } } ... 10.Repeat(DoStuff); ... Random.Range(10, 20).Repeat(CreateDoodad);public static void Repeat(this int value, Action callback) { for (int i = 0; i < value; i++) { callback(); } } ... 10.Repeat(DoStuff); ... […]
MoreReading Roundup
Only the finest material makes it to thegoldenmule's Reading Roundup series. This time, I even included a video for you folks that can't read! Predicting the Future, by Alan Kay http://www.ecotopia.com/webpress/futures.htm This is the one where Kay famously says, "the best way to predict the future is to invent it." And it's brilliant. I […]
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